Looking for the old Kontakan site? It has been moved to Berkada.com.

Grow your friends list in Kontakan. Invite your friends to join our site! Click here to send an invitation.
Lucyxingchen
by on March 30, 2022
82 views

I love the basic concept behind the skill and also the way OSRS Gold  you've

framed training strategies. The battling looks cool and the main

gameplay loop is afk enough. This is a really complex plan, and there's

a lot of things to think about, many of which are rather large.

In the first place, there's too much this one. It would be by far the

biggest upgrade OSRS has ever seen. With this many features and

complex, polling is challenging. I would like to see that the poll

could be broken in parts to make something similar to this.

 

The craftable granite and obsidian pickaxes aren't something I'm a big

fan of, particularly because pickaxes and dragons have a certain level

of difficulty attached to obtaining they. I also don't like the song

buffs - to me, they are an unorthodox style of gameplay where you must

do many trips just to chop your trees somewhat efficiently.

It's awesome, and I like how it works.

Echos are great, is my understanding correct? they're sort of like

shooting stars or implicits, in that they randomly will pop up in your

game?

 

The old hymns are too complex and present a number of difficulties.

They give you decreasingly interesting rewards from level 75-99. What

kind of excited are you likely to be about your 22nd hymn, considering

it's your last selections? It's also a full-on relic system and comes

with the relic regret aspect also. Learning a whole new level of skill

to make a mistake sound like fun. In the same way, storing bits of

information in your bank that you're unable to use until you've

finished them is quite a bit annoying (although it's been done before

with things like dark totems, brimstone rings). I'd vote against this

method completely.

 

The raid's unlocking only occurs at level 80 is extremely high.

Tempoross and Wintertodt both required a considerable amount of dev

time for bosses that only touched one skill, so asking for a highly

complex Bard-only raid with five bosses is a huge time drain, and IMO

could be used elsewhere in the game. In the beginning, musical battles

are a intricate and engaging gameplay that I don't think that you

require a raid.

 

Overall, I really enjoy it. I remember on your earlier bard idea, my

favorite thing about it was that it's the most obvious to me out of any

skills I've seen. It's definitely medieval, it's unique, couldn't be

done as an actual game, etc. This is definitely the one I'd like to see

the most of and maybe with Runescape gold  less complexity to it.

Posted in: Business, Technology
Be the first person like this
Be the first person to like this.
Be the first person like this