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There's a lot math going on in the background of this urgent frenzy, obviously, but there's a reason (and it's the same for other D2R Items games being fair) the constantly teetering swathe of numbers escalating tends to fall from easy, painless carnage to teeth-grinding rage in the blink of an dice roll.
This can sum Diablo 2 up - it's a game that is very binary. It's either another: easy or hard, gluttonous or minimalist, in-your-face action or deep theoretical thinking. I'm thrilled that i...
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It exists in the second form but it's only an insignificant D2R Items audiovisual overlay that replicates the output of the original 2D game logic operating underneath. The game you're actually playing. Your intricate, 3D avatar reaches out to hit the monster that is next to her however, it's the hefty pixels beneath (or better, the maths that are running beneath them) that decide whether or not the hit strikes.
It's an intriguing method which produces a truly true recreation. The aesthetics ...
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